AR is a technology that superimposes a computer-generated image on a user's view of the real world, thus providing a composite view.
Many of us know how augmented reality (AR) works thanks to mobile games like Pokémon Go and social media apps like Snapchat. But the magic of AR doesn’t end there. Augmented reality is successfully used in other fields, including education.
Augmented Reality in the Classroom
Using augmented reality in the classroom can turn an ordinary class into an engaging experience. AR technology provides virtual examples and adds gaming elements to support textbook materials. As a result, classes become more interactive. AR helps students better remember the information they’ve just learned or helps the student see three-dimensional objects that are otherwise inaccessible to them.
Examples
ROAR (www.theroar.io) is an augmented reality platform. It acts as a content management system for AR, allowing anybody to build their own augmented reality experiences by simply adding images, videos, 3D models, Call-to-action buttons, etc. The creation of an AR experience through the user-friendly Editor can be done in a few clicks with little technical knowledge required.
Google Expeditions is an immersive education app that allows teachers and students to explore the world through over 1000 virtual-reality (VR) and 100 augmented-reality (AR) tours. You can swim with sharks, visit outer space, and more without leaving the classroom.